rsvs3D  0.0.0
Codes for the c++ implementation of the 3D RSVS
triangle Class Reference
Inheritance diagram for triangle:
ArrayStructpart snakpart

Public Member Functions

void disp () const override
 
int Key () const override
 
int KeyParent () const override
 
void ChangeIndices (int nVert, int nEdge, int nSurf, int nVolu) override
 
void PrepareForUse () override
 
bool isready (bool isInMesh) const override
 
void SwitchIndex (int typeInd, int oldInd, int newInd)
 
void read (FILE *fid) override
 
void write (FILE *fid) const override
 
void TightenConnectivity () override
 
void SetPointType (int a, int b, int c)
 

Public Attributes

std::vector< int > pointtype
 
std::vector< int > pointind
 
int parentsurf = 0
 
int parenttype = 0
 
tri2mesh connec
 
- Public Attributes inherited from ArrayStructpart
int index = 0
 
bool isBorder = false
 

Private Attributes

bool isTriangleReady = false
 

Detailed Description

Definition at line 133 of file triangulate.hpp.


The documentation for this class was generated from the following files: