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void | disp () const override |
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int | Key () const override |
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int | KeyParent () const override |
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void | ChangeIndices (int nVert, int nEdge, int nSurf, int nVolu) override |
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void | ChangeIndicesSnakeMesh (int nVert, int nEdge, int nSurf, int nVolu) |
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void | PrepareForUse () override |
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bool | isready (bool isInMesh) const override |
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void | SwitchIndex (int typeInd, int oldInd, int newInd) |
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void | read (FILE *fid) override |
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void | write (FILE *fid) const override |
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void | TightenConnectivity () override |
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std::vector< int > | indvert |
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std::vector< int > | typevert |
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std::vector< int > | voluind |
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int | parentsurfmesh = 0 |
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int | index = 0 |
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bool | isBorder = false |
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Definition at line 228 of file triangulate.hpp.
The documentation for this class was generated from the following files: