rsvs3D  0.0.0
Codes for the c++ implementation of the 3D RSVS
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imgui_stdlib.h
1 // dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
2 // This is also an example of how you may wrap your own similar types.
3 
4 // Compatibility:
5 // - std::string support is only guaranteed to work from C++11.
6 // If you try to use it pre-C++11, please share your findings (w/ info about compiler/architecture)
7 
8 // Changelog:
9 // - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
10 
11 #pragma once
12 
13 #include <string>
14 
15 #include "imgui.h"
16 
17 namespace ImGui
18 {
19 // ImGui::InputText() with std::string
20 // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
21 IMGUI_API bool InputText(const char *label, std::string *str, ImGuiInputTextFlags flags = 0,
22  ImGuiInputTextCallback callback = NULL, void *user_data = NULL);
23 IMGUI_API bool InputTextMultiline(const char *label, std::string *str, const ImVec2 &size = ImVec2(0, 0),
24  ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL,
25  void *user_data = NULL);
26 IMGUI_API bool InputTextWithHint(const char *label, const char *hint, std::string *str, ImGuiInputTextFlags flags = 0,
27  ImGuiInputTextCallback callback = NULL, void *user_data = NULL);
28 } // namespace ImGui