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mesh * | snakemesh () const |
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void | disp () const |
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void | displight () const |
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bool | isready () const |
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void | clear () |
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void | PrepareForUse (bool needOrder=true) |
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void | Init (mesh *snakemeshin, int nSnax, int nEdge, int nSurf, int nVolu) |
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void | SetSnakeMesh (mesh *snakemeshin) |
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void | reserve (int nSnax, int nEdge, int nSurf, int nVolu) |
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void | GetMaxIndex (int *nVert, int *nEdge, int *nSurf, int *nVolu) const |
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void | HashArray () |
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void | HashArrayNM () |
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void | HashParent () |
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void | SetMaxIndex () |
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void | SetMaxIndexNM () |
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void | Concatenate (const snake &other, int isInternal=0) |
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bool | Check3D () const |
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void | MakeCompatible_inplace (snake &other) const |
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snake | MakeCompatible (snake other) const |
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void | ChangeIndices (int nVert, int nEdge, int nSurf, int nVolu) |
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void | ChangeIndicesSnakeMesh (int nVert, int nEdge, int nSurf, int nVolu) |
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void | ForceCloseContainers () |
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void | UpdateDistance (double dt, double maxDstep=1.0, bool scaledStep=false) |
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void | UpdateDistance (const std::vector< double > &dt, double maxDstep=1.0, bool scaledStep=false) |
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void | CalculateTimeStep (std::vector< double > &dt, double dtDefault, double distDefault=1.0) |
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double | SnaxStepLimit (int snaxSub) const |
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void | SetEdgeStepLimits () |
| Sets the relative edge step limits. More...
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void | SnaxImpactDetection (std::vector< int > &isImpact) |
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void | SnaxAlmostImpactDetection (std::vector< int > &isImpact, double dDlim) |
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void | UpdateCoord () |
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void | UpdateCoord (const std::vector< int > &snaxInds) |
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void | Flip () |
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grid::limits | Scale (const grid::limits &newSize) |
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void | OrderEdges () |
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void | SetSnaxSurfs () |
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void | OrientFaces () |
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int | FindBlockSnakeMeshVerts (std::vector< int > &vertBlock) const |
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void | AssignInternalVerts () |
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void | CheckConnectivity () const |
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void | TakeSpawnStep (int minIndex, double stepLength) |
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void | TakeSmoothSpawnStep (int minIndex, double stepLength, std::string smoothStep="none") |
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void | VertIsIn (int vertInd, bool isIn=true) |
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void | VertIsIn (std::vector< int > vertInd, bool isIn=true) |
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bool | ReturnFlip () const |
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void | read (FILE *fid) |
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void | write (FILE *fid) const |
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int | read (const char *str) |
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int | write (const char *str) const |
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std::vector< double > | MoveDirections () const |
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void | SetSnaxDistanceLimit_conserveShape (bool in) |
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Definition at line 82 of file snake.hpp.