|
rsvs3D
0.0.0
Codes for the c++ implementation of the 3D RSVS
|
Public Member Functions | |
| void | disp () const |
| void | PrepareForUse () |
| void | CleanDynaTri () |
| void | CalcTriVertPosDyna (int ii) |
| void | CalcTriVertPosDyna () |
| void | CalcTriVertPos (int ii) |
| void | CalcTriVertPos () |
| void | SetActiveStaticTri () |
| void | SetConnectivity () |
| void | SetConnectivityStat (int ii) |
| void | SetConnectivityInter (int ii) |
| void | SetConnectivityDyna (int ii) |
| void | clear () |
| Clears the contents of the triangulation making sure we can restart the process. | |
| triangulation (mesh &meshin) | |
Public Attributes | |
| std::vector< int > | acttri |
| triarray | stattri |
| triarray | dynatri |
| triarray | intertri |
| tripointarray | trivert |
| trisurfarray | trisurf |
| snake * | snakeDep = NULL |
| mesh * | meshDep = NULL |
Definition at line 84 of file triangulate.hpp.