|
void | disp () const |
|
void | disptree (const mesh &meshin, int n) const |
|
void | disptree (const snake &snakein, int n) const |
|
double | value (const mesh &meshin) const |
|
int | Key () const |
|
int | KeyParent () const |
|
void | ChangeIndices (int nVert, int nEdge, int nSurf, int nVolu) |
|
void | ChangeIndicesSnakeMesh (int nVert, int nEdge, int nSurf, int nVolu) |
|
void | PrepareForUse () |
|
bool | isready (bool isInMesh) const |
|
void | read (FILE *fid) |
|
void | write (FILE *fid) const |
|
void | set (int index, double d, double v, int fromvert, int tovert, int edgeind, int isfreeze, int orderedge) |
|
void | SwitchIndex (int typeInd, int oldInd, int newInd) |
|
void | TightenConnectivity () |
|
void | TakeSpawnStep (snake &snakein, double stepLength) |
|
int | CloseToVertex (bool far=false) const |
|
void | ValidateDistance (snake &snakein) |
|
void | Direction (const snake &snakein, coordvec &dir) const |
|
|
double | d = 0.0 |
|
double | v = 0.0 |
|
int | fromvert = 0 |
|
int | tovert = 0 |
|
int | edgeind = 0 |
|
int | isfreeze = 0 |
|
int | orderedge = 0 |
|
int | index = 0 |
|
bool | isBorder = false |
|
Definition at line 191 of file snake.hpp.
The documentation for this class was generated from the following files: